Ritual Beast Tamer Wen
WIND 3

Ritual Beast Tamer Wen

  • Archetype:
  • Ritual Beast

  • ATK:
  • 1500

  • DEF:
  • 1000

  • View:
  • 3957




If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.




 
 
AI Power Analysis
Recovery / RecursionConfidence: MediumEvaluated Oct 5, 2026
58± 6/ 100
Power Score
Intrinsic 57
Deck 59

Ritual Beast Tamer Wen — Power Evaluation

Final Score: 58 ± 6 · Confidence: Medium

  • Intrinsic: 57 · Deck: 59 · Meta: provisional
  • Primary role: Recovery / Recursion · Secondary: Material body, Extender

Why it scores here

Ritual Beast Tamer Wen scores as a core support piece for Ritual Beast recovery loops, reliably recycling banished monsters to extend turns and maintain resource flow. While it has no opponent interaction and generates only neutral card economy on its own, its centrality in Ritual Beast decklists (100% appearance, 83% inclusion in the archetype) and consistent role in guides confirm it is essential infrastructure rather than a power play. The card's modest 1500 ATK and generic Level-3 body provide secondary utility, but the score reflects its specialized recursion role within its archetype, not universal strength.

Axis scores

Axis Score Evidence
Accessibility 65 Appears in 100% of sampled Ritual Beast decks at an average of 1.1 copies, consistently present and Normal Summoned reliably (verified).
Combo & Conversion 60 Recovers one banished Ritual Beast to extend combos, typically one additional monster per turn, though no specific combo boards are recorded (inferred).
Resource Economy 72 Special Summons a banished monster when Normal Summoned—neutral card count but refuels the recursion cycle and resets key pieces (observed).
Effect & Interaction 5 Zero opponent interaction; purely recovery-focused with no negation, removal, or disruption (verified).
Material Utility 58 Level-3 WIND Psychic body usable as Synchro/Xyz material; generic but not exceptional for most extra deck strategies (inferred).
Resilience & Flexibility 52 Stays on field after activation and can serve multiple turns, but has no protection and dies to standard destruction (inferred).
Deck-Building Efficiency 68 Runs cleanly in Ritual Beast at 1–3 copies with no lock or garnet risk; highly efficient within archetype but limited splashability outside it (observed).

Calculation

Weight profile: 1.0 Recovery / Recursion. Intrinsic ≈ 57, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • 100% inclusion in Ritual Beast decks confirms consistent and essential role
  • Recovers banished monsters to sustain combo loops and extend board presence
  • No text lock or garnet risk—cleans deckbuilding with no downside

Weaknesses

  • Zero opponent interaction or disruption value
  • Requires banished Ritual Beast targets to function optimally
  • Limited splashability outside Ritual Beast and Nemeses archetypes
  • 1500 ATK is below average for Level-3 effect monsters

Counters / choke points

  • Negation of Normal Summon prevents the recovery effect
  • Archetype-specific graveyard or banish locks disable the effect
  • Standard destruction removes the body from field

Best use

Core recovery and recursion piece. Decks: Ritual Beast, Nemeses. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Summon activation recovers one banished Ritual Beast monster (card text); HOPT Special Summon restriction once per turn (card text); 100% co-occurrence with core Ritual Beast cards in 400 sampled decks (deck evidence); 83.33% inclusion rate in Ritual Beast archetype by usage statistics (usage stats)
  • Observed: Average 1.1 copies per deck, distribution: 375 at 1 copy, 10 at 2, 15 at 3 (deck evidence); Appears in 29 distinct archetypes but concentrated in Ritual Beast (47.8%) and Nemeses (22.8%) (deck evidence); Listed in core sections of two Ritual Beast guides (guide evidence)
  • Inferred: Recovery effect enables deck cycling and combo extension through recycled Ritual Beasts (text analysis and archetype synergy); Level-3 WIND Psychic status provides generic Synchro/Xyz material value (standard rules); Limited splashability reflects dependence on archetype-specific banished targets (deck spread analysis); Ritual Beast tutors access this card indirectly through archetype search patterns (archetype structure)
  • Data gaps: No combo boards supplied—combo conversion is text-only inference without quantified examples No banlist information—assuming 3 copies unlimited based on no restriction token No game state data—cannot determine optimal turn of play or interaction frequency











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